Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.156
This sprint we have added support for hot reloading tilemaps. Press CMD+R/CTRL+R to hot reload while running the game.
We also made it easier to control the debuggability of your Android application. In
game.project you can edit the
android.debuggable flag to control this behavior.
This will allow you to use external debugging tools such as Google’s GAPID
The GUI particles now also respects the adjust modes ZOOM and FIT, making it easier to author the content when using different layouts.
The editor team is working on some long-running tasks, but we still managed some minor fixes and improvements to the editor.
.luafile context menus.