Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
This release includes a number of bug fixes. Collada files now take into account the unit-tag for scaling correctly. An issue with missing bones in collada files causing a runtime crash has also been fixed. Particlefx playback in GUI would sometimes have sped up playback which has been fixed. Mouse key bindings for MOUSE_BUTTON_RIGHT and MOUSE_BUTTON_MIDDLE were flipped.
One of the fixes included in this release fixes a bug where the mouse button bindings for MOUSE_BUTTON_RIGHT and MOUSE_BUTTON_MIDDLE were flipped. Please take a look at your game if you think you are using these bindings. Bindings MOUSE_BUTTON_2 (right) and MOUSE_BUTTON_3 (middle) are unchanged and correct.